Author Archives: Sir Blunt Warhammer

Finally fixed

You can now just look up the normal Knights of Procrastination on technic pack to get the api install code.

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Temporary API use

http://api.technicpack.net/modpack/kop-test-pack-1 Use this url if you want to currently use the server as we are currently working on the normal one you can find directly on technicpack. This will not be usable after a certain period of time.

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Man long time no post as it where

We havent done much with server, but we totally messed it up again luckily this time we actually did have a world backup to fix it this time so hopefully for the most part we wont have to restart from … Continue reading

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Watch The World Burn.

Well the world died again for some reason a galacticraft caused the client to crash whenever near that block and was unable to edit the world. Luckily enough though we reset the world AGAIN!!!! Oh well this time it appears … Continue reading

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The 3000 Station

Finally made it to 3000 we are still working on the transportation rails there but you can walk there and go up to the surface from Station 2000.

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We have a new world and Port

So we just said screw it ditched the world and regenned so its all brand new luckily most people didnt have anything up yet.

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Sir Bender makes a mess again

Experimenting with crazy things he messed up the world again trying to make some tracks from spawn to the port. Hopefully he will get the server fixed before the end of today but may end up being tomorrow.

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Tinkers Construct Textures

Finally incorporated Tinkers construct and Metallurgy texture packs and even textures for the mod pack that combines them.

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No Cubes and Shaders

No Cubes seemed alright its pretty much in alpha and even though didnt lag the game to pieces like the shaders mod did we going to wait until they have further developed the No cubes. The shaders even at 10gb … Continue reading

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If anyone has any questions Pretty Pink Unicorn is SirDongsALot Theme

If anyone has any questions Pretty Pink Unicorn is SirDongsALot Theme

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